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Inkonzo

USheer uthathe inxaxheba kwizinto ezininziAAA umdlalokwaye unamava eprojekthi atyebileyo kwiukubopha, ukuhlikihla, umdlalo wesandla se-K-motion, ukubanjwa kwentshukumo kunye nokulungiswa kwedatha,iziphumo ezizodwa/Jikae/Live 2D, njl. Sinokuhlangabezana neemfuno zobugcisa ezingqongqo zabathengi bethu kwaye siqonde zonke iimbono zabo zentshukumo yomdlalo.
I-K-animation bubuchule bokwenza umlinganiswa asebenze ngakumbi ukuze alandele ubaxo lwentshukumo.Enje ngePixar, oopopayi be-DreamWorks, kunye nemidlalo yefantasy yehlabathi yeWarcraft.I-Hand k-animation ayinakufezekisa ubunyani bokuthinjwa kwentshukumo, kwaye ngokuchaseneyo, ukuthathwa kwentshukumo akukwazi ukuphumeza ukusebenza kwe-k-animation.Izimbo ezibini ezinesiphumo zihambelana neemfuno ezahlukeneyo zomxholo.Akungombandela wexesha, ingongoma kukuba intshukumo yokwenyani yomntu intsonkothe ​​kakhulu, kwaye ingqondo yethu isenokungakwazi ukuvavanya ingcamango ukuze k ngaphandle zonke iinkcukacha zokwenyani kwisenzo esilula.Nangona kunjalo, akukho mahluko mkhulu kwixesha elithathwayo ukuvelisa ubude obufanayo bopopayi phakathi kwe-k-animation kunye nokubanjwa kwentshukumo ukuba kukho ividiyo yereferensi.Isitshixo ekuthathweni kwentshukumo esetyenziswa kakhulu kupopayi kukuba igcina ixesha kunye neendleko zenyathelo ukusuka ekudubuleni ividiyo yereferensi ukuya kumlinganiso we-animator.
Intshukumo yokubamba kunye nesandla K-isindululo
Emva kwe-Avatar, ukubanjwa kwentshukumo kungene kwixesha elitsha, ukusuka kwi-gimmick yokuthengisa ukuya kumgangatho we-CG wokuvelisa, iteknoloji entsha ebanzi, ukuze itekhnoloji yokubamba intshukumo isetyenziswe ngakumbi kwifilimu nakumabonwakude, imidlalo, intengiso, kunye namanye amacandelo.
Ngenxa yeendleko eziphezulu zokubamba intshukumo (emva koku kubhekiselwa kuyo njenge "intshukumo yokuncedisa") izixhobo, ezinezinzwa ezininzi, ixabiso lenzwa enye yi-20,000 +.Kwiminyaka yokuqala, azikho iinkampani ezininzi ezixhotyiswe ngezixhobo ezixhasayo eziguqukayo, ezidityaniswa neendleko eziphantsi zabasebenzi, zonke iinkampani ezininzi zisakhetha ukunika u-K usekwe kwintshukumo.
Kodwa ngophuhliso lobugcisa, izixhobo ziya zifikeleleka kwaye zifikeleleka, kwaye imidlalo yasekhaya, ifilimu, kunye nemarike kamabonwakude iya isanda, iipokotho zeenkampani ezininzi ziya zisanda.Idityaniswe nokunyuka kweendleko zabasebenzi, ngoko ke iinkampani ezininzi zokuvelisa ngobuninzi zikhetha ukuhamba ukuzalisa.
Ngokwentelekiso, isiqwenga esiguqukayo siyakuphucula ukusebenza kweanimator ukuya kuthi ga kwinqanaba elithile.Ewe, uyifunda ngokufanelekileyo, kukuphucula ukusebenza kakuhle kwe-animator.Ngenxa yokuba idatha evela kwi-dynamic patching ayinakusetyenziswa ngokuthe ngqo kwiprojekthi, ukudibanisa phakathi kwamagama, ukutyibilika, ukuqina, i-jitter, kunye nezinye iingxaki azisonjululwa buchwephesha bangoku.
Okwangoku, uninzi lweeprojekthi zasekhaya ezisebenzisa ukuchwetheza okuguquguqukayo zikwibala lemidlalo kunye neziqendu zoopopayi, ezinje ngeWakamori Digital "Abantu abaNgafunwayo" kunye neXuanji Technology "Qin Shi Ming Yue" kunye nezinye iiprojekthi ezinjalo.Lowo usetyenziswa kwiiprojekthi ezikumgangatho ophezulu okwangoku "uMmangaliso" owenziwe nguNanjing Force.
Iziqendu zoopopayi ziqala ukutshintsha rhoqo ngeveki, oko kukuthi, kufuneka benze isiqendu esinye ngeveki.Kunzima koopopayi abanokwenza umsebenzi olungileyo ngokuhlanganisa inani elikhulu kangaka lopopayi, ngoko ke ukusebenzisa isiqwenga esiguqukayo sisisombululo esilungileyo.Ngaphambili, i-animator inokwenza umzuzu omnye wopopayi ngenyanga, kodwa i-animator inokonyusa imveliso ngokulungisa oopopayi.Kwaye kuya kuba lula kakhulu ukuguqula inkqubo.
Izinto eziluncedo kunye nezingeloncedo zokuchwetheza okuguquguqukayo njengemveliso yobugcisa
IiPros.
1) bamba isingqisho kunye nokubeka okubonakalayo.
2) ukuguquguquka kunye nokulula, ukulungisa izixhobo, umdlali unokubamba idatha kwiimeko ezahlukeneyo ngosuku ngokweemfuno.
3) Ukwandisa imveliso.
Iingxaki.
1) ixabiso eliphezulu le-hardware, iinkampani ezincinci zinzima ukuxhobisa.
2) thabatha isenzo sokulungiswa, ukwandisa iindleko zesibini.
3) Idatha efakiweyo ayilula ukuyiguqula.
4) Izithintelo ezinkulu.
Ngokubanzi, ukuthathwa kwentshukumo njengemveliso yobugcisa, okanye inkonzo yobugcisa, ukusuka kuhlobo lokuthetha, ukuhambelana okuguquguqukayo, kunye nesandla sika-K ukufezekisa iinjongo ezahlukeneyo: ukufuna eyona nto iyinyani kunye nethambileyo, ukufuna inkululeko kunye nokulula ukuyenza. ifom.